A course called “Modelling and Analysis of Component-based Systems” (MOANA-CBS) is being developed in collaboration with Thales as a part of the DYNAMICS project. The course addresses the challenge of overseeing the explosion of possible interactions between asynchronously communicating components in component-based systems. Some of these interactions may be undesirable and leave systems prone to deadlock, livelock, race conditions, and buffer overflows, reducing software quality. The course participants in the course learn how to mitigate this problem by modelling the behavior of components and interfaces using Petri Nets, a well-known formalism suitable for describing asynchronously communicating systems. Theory is linked to practice through demonstrations of relevant examples using the ComMA tool. Using properties and analysis methods for Petri Nets, they learn how to identify patterns in component and interface design that may cause the aforementioned problems, as well as design guidelines for how to avoid them. The course is taught using a combination of lectures, assignments, demonstrations, discussions, and reflection.
We piloted parts of the course at Van der Valk Hotel in Arnhem on October 7 and 8, attended by 12 software architects from Thales and Luminis. The course was positioned as a part of their Accelerate program, which aims to accelerate young architects from the two companies into a more senior role. We felt that the delivery of the course went well and evaluations from the participants suggests it was well-received. The evaluation of this pilot also highlighted some further points for improvement that will be considered going forward.
Two bachelor theses one the use of TurtleBot3 for embedded system education have just been finalized. The first thesis by Mirka Schoute is entitled “Application Programming for Embedded Systems in Education on TurtleBot3 using Statecharts” and investigates whether an existing lab project based on Lego Mindstorm EV3 and Stateflow can be replaced by a similar lab project using TurtleBot3 and Yakindu Statechart Tools. It compares the robot platform and the statechart tools in terms of features, and redesigns the lab project to contain the same educational challenges. The main conclusion is that the redesigned project based on TurtleBot3 and Yakindu Statechart Tools are a suitable replacement for old project and provides better opportunities for further development on the project going forward. Based on the results of this thesis, we have decided to change the robot and tooling for the lab project in the academic year 2020/2021. We are happy to announce that Mirka continues working with us over summer to further extend his work and prepare it for student consumption.
The second thesis is written by Louis van Zutphen and is entitled “Gazebo Simulation Fidelity for the Turtlebot3 Burger“. This work studies how well simulation of TurtleBot3 in the simulation environment Gazebo captures the real behavior of the robot. Tests of sensors and actuators are created both in simulation and reality and results are compared. The conclusion is that code developed and tested with Gazebo is easy to deploy on the TurtleBot, but that there are numerous differences between the real robot and environment and their corresponding models in Gazebo that affect the fidelity. Most of these differences can be managed as long as the programmer is aware of them, allowing the amount of time required with the physical robot to be greatly reduced. This work has convinced us that we do not need to buy a TurtleBot for each group of students, but that we can significantly reduce the cost of the lab by efficiently sharing them.